Task Library
For combat see Combat section
Zero-G and Suits
To put on/take off Vacc suit
Simple, Vacc suit, Dex, 10 sec
To put on/take off battledress/combat armour
Simple, Vacc suit/Battledress, Dex, 20 sec
To apply suit patch
Routine, Dex, 2 sec
To avoid ZeroG disorientation
Difficult, ZeroG, Dex (fateful)
Take each round if fired ballistic weapon or in melée
Decrease by one if lo-recoil or handholds
To reorientate - as above but Super=Simple, Minor=Routine,Major=Difficult
To remain in control in ZeroG
Routine, ZeroG, Dex (unskilled OK)
To conduct unusual manoeuvre in vacc suit
Routine, Vacc Suit, Dex, 1 min (fateful, hazardous)
To cross a vacuum plain in vacc suit on foot
Routine, Vacc Suit, End, 1 hour
Only 6 hours air, so Hasty for long journeys
Explosives, Fire and Demolition
To start building fire
Routine, Edu, Dex, 6 sec
To extricate unit from collapsed building
Difficult, Str, 6 sec
Can combine Str to DM limit of +8
To place charge
Routine, Demolitions, Dex, 3 min
Double time to tamp charge - doubles effect
To defuse/detonate charge
Routine, Demolitions, Int, (fateful/hazardous)
Penetration charge = 15 DP
Breach charge = 250 DP
ARMOUR VALUES
Wooden wall 4
Sandbag wall 6
Brick/stone wall 8
Starship interior wall 8
Concrete wall 10
Reinforced concrete wall 15
Steel frame wall 20
Log/earth wall 25
Bunker wall 30
Starship interior bulkhead 40
Starship hull 60
Medical
To diagnose an injury
Routine, Medical, Int, 2 min (uncertain)
Double time and inc task if internal
Roll on mishap table on some truth for mistreatment
To treat and injury
Difficult, Medical, Int, 10 min
Simple if superficial, Routine if minor
Increase one level for field medic
Increase on level for Major if not surgeon (Edu 10+)
1 day per characteristic point (speed for TL9+)
To revive a Low Berth passenger
Routine, Medical, Edu, 1 min (fateful)
Movement, Driving and Riding
To pick a locked door
Difficult, Intrusion, Stealth, 5 sec
To move down a corridor unobserved
Difficult, Stealth, Dex, 30 secs
To use a grav belt
Routine, Grav belt, Dex (unskilled ok)
Roll once for short flights, 2-3 for long flights
Increase difficulty in bad weather
To perform routine manoeuvres with grav vehicle
Routine, Grav Veh, Dex
To avoid a crash landing once damaged
Difficult, Vehicle, Dex (fateful)
To diagnose major damage
Routine, Engineering, Edu, 5 min (uncertain)
To repair major damage in workshop
Difficult, Engineering, Edu, 1 hour
To ride a trained animal at walk
Simple, Equestrian, Dex,
Per 4 hours
To ride a trained animal at a run
Routine, Equestrian, Dex
Per hour
To control a panicked animal
Difficult, Equestrian, Dex
Interpersonal
To obtain obscure facts during interview
Routine, Interview, Int, 5 min (uncertain)
To persuade a mob
Difficult, Persuasion or Leader, Int, 10min
To locate a hireling
Routine, Recruiting, Int, 4hrs (uncertain,interpersonal)
To avoid close inspection of papers
Simple, Admin, Legal, 1 min (fateful)
For No Law. Inc 1 level for each Law Level category
To avoid police harassment
Simple, Admin, Legal, (fateful)
Once per trip out. Level changes as above
To find a buyer
Simple, Broker, Streetwise, 1 day (hazardous)
Level changes as above
To prep and hold a convincing disguise
Difficult, Disguise, Edu, 5 min
Cyber and Comms
To establish a comms link
Simple, Comms, Int, 3 min
To listen in on a comms line
Difficult, Comms, Int, 3 min
To retrieve unprotected data from a computer
Simple, Computer, Edu, 1 min
Sensors
To analyse chemical compound for trace elements
Routine, Chemistry, Edu, 1 hour
To analyse an organism for trace elements
Routine, Genetics, Edu, 1 hour
To scan for lifeforms
Routine, Sensor Ops, Biology, 1 sec (uncertain)
Other
To create a counterfeit document
Formidable, Forgery, Dex, 1 day
To win a casino game
Difficult, Gambling, Int
Win double bet
To research a background topic
Difficult, History, Streetwise, 1 day (uncertain)